quartet is a remote collaboration between myself and the [Switch~ Ensemble] designed to engage with the added technological mediation at play during the pandemic. Socially-distanced recordings and the necessity of post-production allow for the manipulation of individual performers’ audio and video–the opportunity to edit and combine the recordings made by ensemble members to create a viewed experience rooted in music performance that behaves in ways which can’t happen live. The sonic source material of quartet is about two minutes of eurorack synthesizer recordings transcribed for the [Switch~ Ensemble] to record. These recordings were then subjected to data analysis using audio descriptors and machine learning algorithms. Approaching these acoustic and electronic sounds as data for comparison and manipulation offered me new strategies for combining the material in expressive ways, finding form, and creating sonic relationships and audio-visual objects that I wouldn’t otherwise consider.